Zinogre

Zinogre has incredibly developed strong limbs, sharp fangs, and claws. Its front limbs are extremely powerful and can kill prey in one brutal blow. Despite its hulking size, Zinogre is very agile and is able to perform many impressive maneuvers. The spikes on its body mostly lie straight against its body, but when it has built up an electric charge, they stand out straight into the air. If attacked enough it loses the electric charge and becomes much less aggressive and wary with its movements. This lasts until it can build up another charge. If the charge is lost, Zinogre will gather energy in order to increase its attack power. During this idling state, Zinogre becomes open to attacks. Hunters have approximately 6-7 seconds to stagger Zinogre and cancel the process. This happens in two stages, first a weaker preliminary charge, then the stronger charge. Attacking Zinogre during its second charge is risky, as it will summon large bolts of lightning after it is done charging.

