Lurker (necromorph)

The Lurker is the recombinatant result of the Necromorph infection on the bodies of the infant-like organ banks used in biological prosthetic procedures. It is one of the only two known types of Necromorphs that possess baby-like features, the other being the Crawler.

Out of all the reanimated and recombined forms within the known catalog of encountered Necromorphs, the Lurker is by far one of the most disturbing, and in a very real sense is also one of the most extensively mutated. Lacking both the coordination and ready muscle mass demanded to efficiently kill, the mass-produced infants transformed into Lurkers are treated more like a lump of biomass than an existing template around which the pathogen recombines an offensive form.

The only infant-like features left upon the creature is the general shape of its skin, and the unchanged limbs dangling at its sides. This covering is stiff and leathery to provide protection and a support structure for the many sticky tentacles that now dominate the thoracic cavity and lower abdomen. Made of muscle, they aide the Lurker in its locomotion, steadying its movements. Strong and dexterous, they allow the Lurker to walk along walls and even creep over ceilings without losing speed.

It is through a slit in the lower back of the skin covering that the most alien feature of the Lurker is to be found. Tucked in the former pelvic area, coiled like snakes, are a trio of long, ropey tentacles. Like the limbs associated with movement, these extreme extremities are strong and flexible, able to whip around and bring their barbs lashing down upon anything foolish enough to get close. More, the tentacles are able to launch these barbs at high speed and accuracy, making the Lurker a ranged threat.

The Enhanced Lurker has the same body structure as a Lurker but is entirely black, far more resistant to damage and fires more lethal barbs. Both variants can be commonly found stalking Zero-G environments.